Generates a 3D character mesh from a text prompt or uploaded concept image using the Hunyuan 3D pipeline.
Describe the character, or upload one concept image. The mesh is generated at the face count you choose and saved to your account.
A single character in an A-pose, limbs clear of the torso, described in one sentence gives the cleanest geometry to rig afterwards.
or
PNG, JPG or WebP · 128–5000 px · up to 6.0 MB. The file is stored on your account first and submitted by its asset id — never by a link.
No generation runs yet. Finished runs stay here with their real status and files.
Pick a mesh you generated here, or upload your own. UniRig predicts a bone hierarchy and solves per-vertex skinning weights. No animation is produced.
Meshes appear here once a generation run has finished and its files are stored.
or
GLB, OBJ, FBX or VRM · up to 25.0 MB.
No rigging runs yet. Finished runs stay here with their real status and files.